Tag: Feywild

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  • Feywild

    The Feywild (sometimes known as the Plane of Faerie) is a verdant, wild twin of the mortal realm. Towering forests sprawl for a thousand leagues. Perfect amber prairies roll between pristine mountain peaks soaring into the flawless clouds. Emerald, …

  • Feywild Locations

    h4. Civilized Lands [[Astrazalian]], the City of Starlight [[Mithrendain]], the Autumn City [[Senaliesse]] [[Shinaelestra]], the Fading City h4. Wilderness Locations [[Brokenstone Vale]] [[Cendriane]] [[The Feywild Trails]] [[ …

  • Astrazalian

    This magnificent eladrin city is the showpiece of the eladrin lands. Appearing on the hillsides of a green island of the mortal realm for fully half of every year, it is the fey realm most well known to mortals. Most of the eladrin Houses have a …

  • Mithrendain

    Once a great fortress of [[Cendriane]], Mithrendain has blossomed into a beautiful eladrin forest-city whose buildings seem to grow naturally around the trees. However, Mithrendain has a dark secret: The central sections of the city are built atop a now- …

  • Senaliesse

    In the center of the [[Feywild | Feywild’s]] primeval forest grows a massive stand of ancient silver trees. The forest at the base of these trees seems completely undisturbed. A glance upward reveals nothing but the shining columns of the trunks rising …

  • Shinaelestra

    Shinaelestra’s inhabitants have allowed the city to retreat before the wilderness. Shinaelestra is a city of rangers, and they long ago decided to let the forest reclaim the ancient walls. Many of Shinaelestra’s towers are broken, barely rising above the …

  • Brokenstone Vale

    Lycanthropy does not originate in the [[Feywild]], but lycanthropes have a special bond with nature, and many roam the forests, hills, and dales of this plane. Hated, feared, and hunted in every corner of the mortal realm, some lycanthropes have forsaken …

  • Cendriane

    Once the most radiant city of the eladrin, Cendriane was the site of the longest and most vicious battle of the wars between eladrin and drow. Now the entire city-state is a dark, twisted forest, haunted by terrible specters. In the center of this …

  • The Feywild Trails

    The [[Feywild]] is so thinly populated that one can walk for weeks without encountering a soul. Those who are wise in the ways of the fey know to stay to the trails that crisscross the realm. Travelers who stray from these paths might fall prey to …

  • The Isle of Dread

    The Isle of Dread is a vast tropical island of volcanic origin set amid stormy seas. Jagged reefs guard the approach to black sand beaches. If a boat does somehow make it to the shore in one piece, its passengers then face a solid, lush green wall of …

  • The Lake of Dreams

    This lake, known for the glass-like stillness of its waters, is located in the middle of a particularly dark forest. The woods are rumored to be the personal fiefdom of [[Razcoreth]], the green dragon better known as the Whispering Wyrm. Back to: …

  • Maze of Fathaghn

    Although treants and dryads can be found throughout the forests of the [[Feywild]], they have a mysterious agreement to protect, at all cost, one great oak tree deep in the [[Feywild]]. To do this, the dryad queen [[Fathaghn]] raised a mighty briar maze …

  • The Murkendraw

    The Murkendraw is a swamp as large as a sea— a swamp of weeping willows and rotted fruit, of gnarled roots thrusting up from bubbling quicksand pits, of impenetrable fogbanks stinking of swamp gas, of week-long rainstorms where lightning scours the sodden …

  • The Plains of Echoing Thunder

    This open country of rolling hills and grassy plains is the stomping grounds of centaur tribes. Due to the centaurs' devotion to [[Kord]], storms are particularly common. Your only hope of getting off the plains is to visit with the centaurs. Back …

  • The White Well

    Surrounded by a serene forest that exudes a deep sorrow, there is a pool that reflects the moon with unmatched intensity. The White Well is the residence of its namesake [[Lady of the White Well | Lady]], an [[Archfey | archfey]] of divine heritage. …

  • The Feydark

    The fey parallel to the [[Underdark]] is similar to its mortal twin in many respects. Its tunnels worm through the gutrock of the world for thousands of sunless miles. Vast caverns echo with the dull roar of underground rivers. Countless creatures hunt …

  • The Fortress of Frozen Tears

    Located in a desolate icy waste, the Fortress of Frozen Tears is the seat of power for the [[The Prince of Frost | Prince of Frost]], mightiest of the winter fey. His contempt for mortals is legendary, and his rivalry with the summer fey is bitter, but he …

  • Harrowhame

    [[Bronnor | King Bronnor]], ruler of the dismal city of Harrowhame, is a typical fomorian ruler. One week, he grants pardons and sends ambassadors of peace to neighboring realms. The next, he executes suspected traitors and orders marauders and assassins …

  • Mag Tureah

    The realm of Mag Tureah was an ancient underground kingdom centered around a spectacularly ornate iron fortress in the [[Feydark]]. In an odd parallel to eladrin cities’ seamless blend of crystal tower and native wood, Mag Tureah’s iron walls often …

  • Nachtur

    One of the largest and most powerful of the [[Feywild | Feywild’s]] goblin kingdoms is Nachtur. A hobgoblin wizard who calls himself the [[Great Gark]], Lord of All the Goblins, rules over a crowded city-warren in the caves and tunnels beneath the rugged …

  • Vor Thomil

    Vor Thomil, a dark underground conclave of sin and filth, is a powerful fomorian domain that lies close to [[Shinaelestra]] and often wars against that eladrin realm. A terrible fomorian monarch, [[Queen Connomae]], rules Vor Thomil, and the entire realm …